Dynamite
Jump to navigation
Jump to search
Dynamite
A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. | |
---|---|
Damage | Unknow, lower than c4/mine. |
Use | AP: 3 |
Damage type | Explosive |
Weight | 2267 grams |
Base price | 500 caps |
Where to Get? | Dungeons Miners Quartermaster in Kokoweef will give you them in exchange for 3 Kokoweef scripts. |
Notes | They can't be used in most of protected towns. NCR is an exception to that rule though. Once you activate it you can throw it. Also an Hex shooting attack mode can be performed with this item. When targeting with this item you will see Arena of Effect in form of red circle. Even after being thrown the dynamite will not explode on contact but instead it will trigger on the scheduled time. |