Author: Wesan

  • World Map Events Good old red dots mechanics were added. At random times, these dangerous locations will appear on World Maps in predefined zones.   So far, we have Raider Fortress, 2 types of Raider Outposts, Collapsed Tunnel and Sewer Hideout. Special encounters were added. Now, you have a very…

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  • Combat Related Tweaks and Balance Changes Previously, cones of weapons had splitting issues, so the burst lines were split in unrealistic ways. Forming the cones now uses weapon max range, not the mouse hex position. The direction of cones is defined by mouse hex position relative to the player. Slug…

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  • User Interface The User Interface has been updated as we continue to shape our original style. UI can be made transparent via settings. Some screens are still in progress, but here are few screens before and after: Quality of Life Improvements Alt + Clicking on consumable items in the inventory…

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  • It has been a while! Our team has been hardworking and diligent as always. Updates have been pushed on a daily basis. Due to that, this post will be long. That is why we made an updated summary and then a more detailed list of information for those who want…

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  • Happy Holidays, Wastelanders! We’ve compiled a video showing the avalanche of features developed since the last article. The list is vast and we’ve decided to present it in a video form.   This year was exhausting and exhilarating, with our design ideas coming to fruition. With most of the major…

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  • Hello wastelanders, We’re eager to test the current in-house version of Season 4 before writing an article about it. We invite factions to participate in testing core features of the upcoming season: Faction system Town Control If you’re part of a faction and are interested in participating with your crew,…

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  • And the other things… Hello folks! We’ve been hard at work and redesigning the core of character builds. This has led to a significant rewrite, merge of perks, and implementation of S.P.E.C.I.A.L. Below we will talk about changes to the character system, and mention our build manager that lets you…

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  • Hey Wastelander,  here you will find the link and mirror to download the client for today tests. Google Drive  Dropbox 

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  • Beta Test is scheduled for 03.06.2023-04.06.2023 Starting around 18:00 GMT+2 The game client will be released before tests. Hey, Wastelanders. We are going to organize a small beta test to pinpoint any bugs and find the issues with balance, beta test will offer both PvP and PvE elements, Players will…

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  • Hey there! I’m excited to share some news with you. We’ve been hard at work since the PVP beta testing and have made some amazing progress in implementing features for PvE and the core gameplay loop. Our team has been super productive and we’ve been making great strides in checking…

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